cocos2d-iphone – オープンソース2Dゲームライブラリ

cocos2d-iphone – Google Code

物理エンジン搭載。LGPLでクローズドソースにも対応。

Main features

Scene management (workflow)
Transitions between scenes
Sprites and Sprite Sheets
Effects: Lens, Ripple, Waves, Liquid, Twirl, etc.
Actions (behaviors):
Trasformation Actions: Move, Rotate, Scale, Jump, etc.
Composable actions: Sequence, Spawn, Repeat, Reverse
Ease Actions: Exp, Sin, Cubic, etc.
Misc actions: CallFunc, OrbitCamera
Basic menus and buttons
Integrated Chipmunk 2d physics engine
Particle system
Text rendering support
Texture Atlas support
Tile Map support
Parallax scrolling support
High Score server (Cocos Live)
Touch/Accelerometer support
Portrait and Landscape mode
Integrated Pause/Resume
Supports PowerVR Texture Compression (PVRTC) format
Language: objective-c
Open Source: Compatible with open and closed source projects
OpenGL ES 1.1 basedcocos2d-iphone – Google Code

httpvh://www.youtube.com/watch?v=GNYbYcIqlxM
httpvh://www.youtube.com/watch?v=JjDTpWFl2kA

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